Event Title
Location
Parker-Reed, SSWAC
Start Date
30-4-2015 9:00 AM
End Date
30-4-2015 10:55 AM
Project Type
Poster
Description
I served as the Lighting Designer for the Department of Theater and Dance spring semester production of The Servant of Two Masters. Work encompassed initial conceptual production research through final realized light design objectives in Strider Theater during performances on April 16-18. More specifically, research consisted of textual and visual analysis, computational understanding of the GIO lighting console, stage lighting equipment theory and functionality, color theory, and cueing analysis based on rehearsal outcomes. To translate research into a viable design, the following process elements were generated: Scene-by-Scene Light Score, Light Keys, Light Plot, Channel Hookup, Instrument Schedule, and Virtual Magic Card. As the Lighting Designer, I attended selected rehearsals, tutorials, weekly production meetings, equipment hang and focus sessions with TD 139-Stagecraft students and my assistant Claire Muscat '17, and Pre-Cue Sessions with Faculty Fellow and Director Dave Peterson. The primary focus of my independent study was to more fully understand the role of computation in the rendering of aesthetic light design ideas for theater.
Sponsoring Department
Colby College. Theater and Dance Dept.
CLAS Field of Study
Humanities
Event Website
http://www.colby.edu/clas
ID
1343
Included in
The Servant of Two Masters: Lighting Design
Parker-Reed, SSWAC
I served as the Lighting Designer for the Department of Theater and Dance spring semester production of The Servant of Two Masters. Work encompassed initial conceptual production research through final realized light design objectives in Strider Theater during performances on April 16-18. More specifically, research consisted of textual and visual analysis, computational understanding of the GIO lighting console, stage lighting equipment theory and functionality, color theory, and cueing analysis based on rehearsal outcomes. To translate research into a viable design, the following process elements were generated: Scene-by-Scene Light Score, Light Keys, Light Plot, Channel Hookup, Instrument Schedule, and Virtual Magic Card. As the Lighting Designer, I attended selected rehearsals, tutorials, weekly production meetings, equipment hang and focus sessions with TD 139-Stagecraft students and my assistant Claire Muscat '17, and Pre-Cue Sessions with Faculty Fellow and Director Dave Peterson. The primary focus of my independent study was to more fully understand the role of computation in the rendering of aesthetic light design ideas for theater.
https://digitalcommons.colby.edu/clas/2015/program/190