Event Title

Computer Graphics

Presenter Information

Jun Lin, Colby CollegeFollow

Location

Parker-Reed, SSWAC

Start Date

30-4-2015 9:00 AM

End Date

30-4-2015 10:55 AM

Project Type

Poster- Restricted to Campus Access

Description

We start by implementing five 2D graphics primitives, and use them to represent 3D objects on 2D screen space. Using a hierarchical model, we are able to manipulate specific objects in the scene without compromising the rest of objects in the scene. Shading and lighting components are then added to show the distance between objects and light sources. Finally, we move on from our own 3D rendering engine to creating both photorealistic images like a flame particle system and non-photorealistic images like ascii art.

Faculty Sponsor

Bruce Maxwell

Sponsoring Department

Colby College. Computer Science Dept.

CLAS Field of Study

Natural Sciences

Event Website

http://www.colby.edu/clas

ID

1714

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Apr 30th, 9:00 AM Apr 30th, 10:55 AM

Computer Graphics

Parker-Reed, SSWAC

We start by implementing five 2D graphics primitives, and use them to represent 3D objects on 2D screen space. Using a hierarchical model, we are able to manipulate specific objects in the scene without compromising the rest of objects in the scene. Shading and lighting components are then added to show the distance between objects and light sources. Finally, we move on from our own 3D rendering engine to creating both photorealistic images like a flame particle system and non-photorealistic images like ascii art.

http://digitalcommons.colby.edu/clas/2015/program/200